About

2020-01-01

LDBlend

  • Blender
  • Python 3.x
  • LDraw
  • Shader
Captures
No captures can be provided as dictated
by a Non Disclosure Agreement

In the world of 3D modeling, I crafted a transformative Blender 3D add-on, seamlessly importing LEGO models through the LDraw specification. Leveraging Physically Based Rendering (PBR) shaders, the add-on meticulously captures the essence of LEGO plastic, embracing realistic features such as shrinkage, bevels, and even fingerprints. The foundational LDraw specification has long been the backbone for virtual LEGO modeling, and my add-on places a premium on user-friendliness, empowering LEGO enthusiasts to customize their creations effortlessly within the Blender environment.

The development process entailed meticulous parsing of LDraw files, establishing a seamless pipeline for LEGO enthusiasts. Realism was heightened through a deep dive into the reflective properties and imperfections of real LEGO bricks. The PBR shaders, a highlight of this endeavor, encompass features like authentic textures, plastic shrinkage, fingerprinting, and bevels, culminating in a tool that blurs the boundaries between tangible and digital LEGO worlds. The result is an exciting avenue for virtual brick-based artistry, where possibilities abound for LEGO enthusiasts worldwide.


Technologies Involved
  • OpenGL
  • Shaders
  • Mesh Constructors

Features
  • Import / Export
  • Realistic materials